An assistant for the game master of an in-person werewolf (Mafia) table — it never forgets the order, miscounts the antidote, or plays favourites. Opens 12 player seats plus one game-master seat, with a workshop for authoring boards and roles.
- Three-layer model — board rules → roles → abilities: cross-role rules like "same-target guard+antidote kills" or the mech-wolf learning map belong to the BOARD, not to any single role
- Board studio: describe a board in one sentence and an LLM (DeepSeek) assembles it from a template allowlist; if validation fails it substitutes a legal role and shows you exactly what changed
- Engine covers interrupts mid-day, death triggers, a 1.5-vote sheriff implemented in integer half-votes (no float error), tie-break PK re-votes, and neutral / dynamic factions